Category Archives: Tools

Review of Joe Larson’s “3D Printing Blueprints”

If you’re like me, you have an interest in 3D printing but haven’t gotten around to actually geeting your hands dirty and creating a 3D print yourself.  Joe Larson’s “3D Printing Blueprints” is a great way to get started. The … Continue reading

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Texture cookbook

In my ongoing efforts to “sharpen my axe” I’m always on the lookout for ways to improve my Blender skills. So I was curious to check out Packt’s new book “Blender 2.5 Materials and Textures Cookbook” by Colin Lister. This … Continue reading

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Tool update: Blender 2.5x

Today’s topic is Blender,  specifically moving from Blender 2.49,  which is what I have been using for about a year,  to the latest and greatest,  Blender 2.56 Beta.  All I can say is,  Wow.  Even though it’s a beta,  2.5 … Continue reading

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Tools

No,  I’m not talking about the screwdrivers and hammers in Gubble.  It’s the software tools that game developers use.  Even early on during development it’s important to select good off-the shelf tools and to decide on which custom tools to … Continue reading

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