Tag Archives: development
So I thought I knew Blender pretty well, with some gaps, of course. Then I got a chance to review Gordon Fisher’s “Blender 3D Basics: The complete novice’s guide to 3D modeling and animation”. In summary, this is a great book … Continue reading
Well, after a long break I’m back exploring the game industry. As always, GDC is really great. I’ve got several projects swirling around in my head, so I can’t wait to get back to my computer and start developing.
That’s right, my stint at Loot Drop has come to an end after five weeks. If you’re thinking, “did they fire him?”, you’re thinking along the right lines. Why did they fire me? Hmm, the official reasons in my termination … Continue reading
Now that I’ve been over 50 for a while I might seem kind of old in comparison to those other game developers out there. Today, I thought I’d take a break from developing and give some unsolicited advice to you … Continue reading